![]() On the other hand there are a few points towards the end of the game where you'll be forced to find a way behind the enemy line, because otherwise the game will pour out an endless stream of soldiers to replace each one you take out, which seems to contradict the overall design and can be more than a little annoying. Trying to get up in an enemy's face or circle strafing him usually isn't very effective. The main shooter gameplay is focused on positioning, often making your choice of cover the key factor in whether you'll survive a firefight. However, some textures are a bit weak, especially the water. The particle effects with explosions look very good, and there is usually quite a lot of activity in the background, with large numbers of troops moving or buildings falling apart. ![]() The camera shakes quite a bit with all the explosions happening around you, and when an explosion happens close by, there is a blurring effect that happens as you fall to the ground in a daze. The overall look is crisp and detailed, and the game does a good job showing both bright open fields as well as more foggy battlefields. The graphics are impressive in most respects, and there is so much happening around you that it can be a pretty intense experience. You may be told to cover the squad from a second floor or spot targets for your radio operator to call to your air cover, or someone may simply shout to watch the windows when enemies attack in an urban setting. ![]() You're part of a distinct squad of troops (largely voiced by actors from the TV series, Band of Brothers) who fight alongside you and often shout out warnings and directives. No matter what you're doing though, Call of Duty 2: Big Red One makes it clear that you'll never do it alone. One of the coolest missions in the game actually places you in the belly of a bomber plane, in which you'll need to crawl between multiple gun turrets to take out enemy aircraft and the bomb sight where you'll have to take careful aim at the targets below. These sections do a lot to break up the standard walking and shooting, and they vary in length from brief periods to entire missions for which have you in control of a vehicle. The title is primarily a first-person shooter, but there are a number of times in which you'll take control of tanks, anti-aircraft guns, or other vehicles. ![]() Not only did the development teams spend time with the real weapons to get the animation and sounds right, but whenever you zoom in, the cursor will fade away, and you'll need to use the actual sight on the gun to aim. The game gives a greater sense of authenticity than other WWII shooters (whether it's on the money or not is a matter for someone who knows their history a little better), which is gained through both the use of newsreels provided by The Military Channel and attention to detail in the weapons department. I have to do this because I still talk to people who have been confused by Activision's numbering system and think Big Red One is a port of the other title, when in fact it was built from the ground up by a different development team.Ĭall of Duty 2: Big Red One follows the first infantry division's exploits from Northern Africa to Italy to the D-Day landing in France and finally to busting through the German border. One last time, let me make it clear that Call of Duty 2: Big Red One is an entirely different game from Call of Duty 2 on PC and Xbox 360.
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